Metroid
Prime 4: Beyond 2025
What Games Lovers feel about Joy-Con mouse controls.
What people think about usage
of Joy-Con Mouse controls. Different views of users who play Metroid Prime 4
Beyond are here.
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| Medroid Prime 4: Beyond |
One of
the player is of the view that he needs to get some kind of grip for the
Joy-Cons. He had to stop using mouse
mode after 30 minutes.
A player
tells that he is not a fossil yet bro He is 21, joy con is just too thin to be comfortable
like that.
A game
lover of Metroid Prime 4: Beyond likes it as an on-demand option (which works really well in Prime 4), but
he would want some sort of a grip Q for dedicated mouse use.
A game
player thinks it’s because one need to grip it so far up to use the buttons, if
he could hold it from the back it wouldn’t be a problem.
One of
the players bought the killswitch joycon grips on their own and they’re a game
changer! So comfortable for mouse mode too.
A
player says that he is 32, grew up with Nintendo's old handhelds, and he also
thinks Joy-Cons are terrible. Granted the Switch 2 Joy-Cons are much better
than the original ones and are actually usable, but he never be able to play as
well with them as they still don't feel as comfortable as a Pro Controller. He
also does not see the point of mouse mode with Joy-Cons when anyone can use
gyro aim with a Pro Controller. Like a mouse is a little better than gyro, but
not by nearly enough to give up having better sticks and ergonomics. The Joy-Cons
are still only relegated to handheld play for him, and I'll probably get a grip
case eventually to make it more comfortable.
One of the user Metroid Prime 4: Beyond says that he is using the Mumba mouse grip found on some website, pretty comfortable.
It's
possible to rest your thumb in a way that lines up comfortably with a face
button, but otherwise he would recommend using the right stick click and SL/SR
remapping for the face buttons and just gritting your teeth for the fourth face
button option
He
already find it pretty uncomfortable as it is, he has a little 3d printed base
for it which helps. Most likely, because it's seamless, He will be using normal
controls most of the time, and when there's psychic abilities and things like
that, he will switch to mouse.
One of
the players tells it as a Good idea with utiliziling SL/SR on left Joy Con.
He
would have preferred mouse control to work like normal (instantly pan the
camera, crosshair stays fixed in center). Instead it works like gyro aiming
does (move crosshair to side of screen to pan camera).
Gyro
aiming needs to keep the right joystick available. He kept wanting to hit the
stick to turn quickly. No idea why it needed to be an either-or option.
One of the player of Metroid Prime 4: Beyond wonders why Nintendo hasn't released a proper mouse yet. It's just a matter of time. It would be a nice accessory. Maybe they are waiting for more games that use mouse mode to come out?
Personally
he is not digging that much because holding Joy-Con as a mouse, makes pressing
face buttons rather difficult, and since morph ball and scanning is on Y and X,
it's quite painful to play.
Motion
control (either split Joy-Con or Pro controller) on the other hand feels more
intuitive.
The Pro
2 controller is great for a user so far!
One
player quite likes mouse mode, but only in fights sequence, otherwise he is
using motion.
One
says that it’s perfect for him.
It’s
perfectly comfortable for him and works fantastically in sofa no matter in what
peculiar way he is sprawling on it.
He
wouldn’t want to play anything without it anymore! Having a mouse with haptic feedback
is just pure joy for him.
I just
got the first major quest item and so far been playing with the mouse controls
at his gaming desktop with a capture card. Overall pretty great. But he can't
imagine not having a desk for these kinds of controls
One
individual says that it feels good. I think the main issue is finding a
comfortable place to use the joy con mouse. The obvious place would be just to
sit at a desk. But if you want to play on a large tv that isn't really an
option. For him, he found what has worked is just using the joy con mouse on
the arm rest of his recliner. Interesting thing is unlike a mouse it actually
works quite well.
I like
the control it provides, but the physical joycon just doesn't feel enough like
an actual mouse. I'm hoping some third party like 8bitdo or a similar company
will make a joycon with a mouse-like form factor.
The
fact you can't use the left joycon as a mouse is ridiculous and completely
destroys the functionality for him.
A
player shared his experience. He tried mouse mode during the first boss and it
crammed his hands so much in such a short time span. He has been using mouse
mode with Plants Vs Zombies Replanted just fine, but when it's a first person
game the joycon feels way too thin for a mouse.
One
game lover says that Mouse mode was absolutely horrible.
A player of Metroid Prime 4: Beyond hate using mouse controls for shooters. Too bad it doesn't support Wiimotes. Prime 3 had the best controls.
One
person was actually just thinking about mouse controls today. He will admit he
doesn’t use them despite finding the idea of it appealing in certain use cases
so this may be the reason behind his random thought today. He has noticed a
pattern occurring when games get updated to a Switch 2 edition. Often enough he
has seen games with free Switch 2 updates that just consist of a
resolution/frame rate bump offer a free Switch 2 Upgrade Pack or simply a free
update with the improvements baked in.
However,
just as often (IMO) he is seeing games release with a paid path with the
resolution/frame rate bump with nothing additional other than mouse controls,
attempting to justify the paid upgrade. He is aware there are some exceptions
but this does not distract from the pattern. Metroid P4 is actually a prime
example of this, no pun intended. He feels like mouse controls are being used
as a means to charge more when it’s a feature likely many don’t necessarily
even care about.
One
says that a mouse grip is a big plus. Highly recommended.
One of
the players has not used them at all. He likes that it exists as an option, but
if a game is going to need a mouse, he will just play it on PC. Doesn’t seem
very comfortable or practical for a portable device.
One
game lover really likes it but he ordered a base for it because the strap gets
on his nerves.
One
player shared that he is not going to play this game at a desk, so mouse
controls are kind of meaningless.
One
player says that he is yet to try out the mouse controls, but he does know that
fps games are best played with mice since it allows for more precise aiming
without the use of aim assist.
One
player experienced that he does not use them. He is playing on a pro controller
with regular motion/RS aim.
One
person says that he played a Lot of my 50 hours Cyberpunk playthrough with
Mouse controls and it feels really close to PC for him. Finally a console where
first Person / Shooter Games feel good on.
The
joycon is small and it took a while to hold it so it does Not wobble around
(Attachments would definelty help) but after the Initial adjustment it's great.
Can't wait to play RE Requiem on the Switch. Sometimes in bed in Handheld Mode
and Sometimes with Mouse.
The
mouse mode isn't really sensitive enough for him, but that's possibly because
he used to high DPS on PC. Also there's no way to invert the y-axis for mouse
mode, which also makes it completely unusable for me. I'm hoping that's the
kind of stuff that'll get better over time, but for now it's really
disappointing.
One
says that he hates the default buttons during Mouse Mode (shoot with A and visor
with X), it just cramps his thumb and half of his hand. lol BUT it lets you
remap the entire button scheme so now he has it to shoot with ZR and visor with
L, which is more natural/intuitive.
So now
it works pretty well and swapping to Motion Control is just the perfect
combination.
Joycon
as a mouse is a nice party trick, but just let us plug in a real mouse already!
Had
fun playing with the control options today. Never really had any experience
with any Metroid Prime games before.
Mouse
mode was okay, but it’s a bit rough from a couch. It’s very surreal for the
mouse to turn your character and then you naturally lift it off its pad to give
yourself space to turn again. It feels like you remove barriers to enjoying the
game, it’s just a more natural way of aiming for a game like this. But even
though it’s more natural for aiming and turning, holding the joy con as a mouse
isn’t that comfortable, especially when you’re trying to access the buttons on
the face of joy con as well.
And
then he tried Pro Controller with the Gyro last, and it just feels better in
your hand. So he is going to stick with that for this game. He sets gyro to 80
percent for both x and y and it feels really good there.
He felt
the best option is the traditional controls and then go into the settings and
then enable Gyro for that mode. This makes the game play similar to how Splatoon
plays. The alternative gyro only mode feels a bit awkward to control. It just
felt imprecise the way the character turns and he always wants to use the joy
stick to correct that but it doesn’t do anything in that mode. Traditional
controls with gyro enabled has the game feeling very precise.
He
thinks mouse mode works except the face buttons are too high for your thumb to
reach in a comfortable position. They have two options…worse option is make the
left joycon the mouse, and the better option is patch the R stick to be the
face buttons. Tilt left for A down for B etc. mouse mode is comfortable when
your thumb sits lower on the joycon.

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